Here you can find all the outcomes and results of the project
PR1 – STATE OF THE ART ON MUSEUMS AS INCLUSIVE SPACES FOR HEALTH AND WELLBEING PROMOTION
The aim of the output is to generate a common knowledge ground and a source of inspiration, to enable exchanges and collaboration between interested parties on the issue of Museums as Inclusive Spaces for Health and Wellbeing promotion. On one hand, it encourages the adoption of best practices for the universities and the museums involved in the project. On the other hand, it is expected to have an impact on national approaches, as different examples from several member states show-cased a variety of possibilities and measures of social integration.
PR2 – HANDBOOK ON THE USE OF TECHNOLOGY FOR INCLUSIVE EDUCATIONAL ACTIVITIES IN MUSEUM CONTEXT
The main purpose of the output is to produce a shared “white paper” which includes the most suitable technologies for the creation of inclusive museum itineraries. The concept of inclusion refers to the problems related to motor, intellectual and cultural difficulties of museum users: in fact, technology can play a fundamental role in the creation of museum itineraries and educational activities that make the visitor’s cultural experience effective, as far as skills and knowledge development are concerned.
PR3 – DESIGN OF THE PILOT-COURSES TO TRAIN FUTURE MUSEUM PROFESSIONALS, SOCIAL CARE GIVERS, SCHOOL TEACHERS AND HEALTHCARE PERSONNEL INTO THE IDEA OF MUSEUMS AS INCLUSIVE SPACES
A Pilot Course is designed, addressed to (future) museum/social and health professionals, students in Masters/Post graduate courses in the field of education and social care. The idea is to develop key competences for the implementation of laboratories, workshops and other initiatives (drawn from the best practices of PR 1 and 2) in the Museums to exploit its potential of inclusive space, health and wellbeing promotion.
PR4 – PILOT AND BLENDED COURSE DELIVERY AND E-CONTENT PRODUCTION FOR DIGITAL INCLUSION
Masters/ Post graduate course students, museum and social care and health professionals attend a Pilot Course, designed also with a blended-methodology including different digital tools and learning resources (webinars, OERs, recorded lectures, enriched e-books, mobile apps, etc) for Health and Wellbeing promotion within people with health problems. Content: museums as inclusive spaces digitally enriched, key transversal competences, development of active citizenship, audience development, social integration, use of ICT in formal and non-formal contexts.
PR5 – INCLUSIVE MEMORY: MOOC COURSE ON DEVELOPING KEY COMPETENCES TO EXPLOIT THE POTENTIAL OF MUSEUMS AS INCLUSIVE SPACES
The main objectives of IM OER and IM MOOC are – to develop pedagogical competencies, skills and attitudes in the context of Museum education and social inclusion; – to develop key competences such as ICT skills, critical thinking skills and citizenship skills; – to promote and support the interaction with museums and disadvantaged people, with specific learning activities for Health and Wellbeing promotion.
PR6 – CREATION OF INCLUSIVE PATHS INTO THE MUSEUM FOR PEOPLE WITH HEALTH PROBLEMS
This project result aims to realize inclusive paths into the museums for visitors with health problems. The inclusive paths are workshops/paths for all visitors of the museum in order to enjoy its cultural property both in real and virtual contexts. Innovative and original programs will be implemented to include those who are marginalised, by using technological and advanced tools never adopted before (e.g. eye tracking). These inclusive paths are intended to foster a reflection on certain subjects, in particular on immigrants and refugees, and on the connection between historical and personal facts, between the historical time and the experimented time, using online tools such as ePortfolio.
PR7 – DEVELOPMENT OF ASSESSMENT TOOLS
The aim of this output is to produce assessment tools to assess 1. transversal competencies of the people involved in the training courses, especially in terms of the 4Cs (Creativity, Critical Thinking, Collaboration and Communication) 2. transversal competencies, Health and wellbeing promotion of the people involved in the inclusive paths in the museums and their level of social inclusions.
